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Author Topic: [MOD] (Alpha 3F) Map Generators - Fertile Plains & Snowy Worlds  (Read 29047 times)

ItchyFlea

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Fertile Plains v1.0


Description:
These mods change the terrain generator.
Fertile Plains: This mod removes both the edge mountain and sand.
Fertile Plains - Edge Mountain: This mod just removes sand.
Fertile Plains - Caves: This mod generates a decently sized cave for you to start in. (Can cause problems. Read mod description in-game.)
Fertile Plains - Impenetrable Mountain: The Edge Mountain cannot be mined out.
Fertile Plains - Coast: Generates a shoreline along one of the map edges. Who said this uncharted RimWorld couldn't have a nice coast to relax by. (The water reduces walking speed to 10%)
Fertile Plains - Valley: Two mountains generate here. One to the North, and the other to the South, creating a nice valley.

Mod Team:
Downloads:
These four have only one side of the map open.
These are exactly like the ones above, except they don't generate thick roofs.

Mod Compatibility:
Download these if you wish to use this terrain generator with a specific mod that also changes the terrain generator.
Please note that I have not tested these versions for BetterPower+ but they should work.
Screenshots:
I stitched together 3 complete maps that are 200x200.
Fertile Plains:
World 1: http://i.imgur.com/UVw8ts4.png
World 2: http://i.imgur.com/vuEO0EK.png
World 3: http://i.imgur.com/y6bIsH2.png

Fertile Plains - Caves:
World 1: http://i.imgur.com/IN7RjvW.png
World 2: http://i.imgur.com/GOY7j4G.png
World 3: http://i.imgur.com/z0ilyIY.png

Fertile Plains - Impenetrable Mountain:
World 1: http://i.imgur.com/Kr0mXth.png

Fertile Plains - Coast v1.1:
World 1: http://i.imgur.com/kdFyYGV.png
World 2: http://i.imgur.com/dEp2baO.png
World 3: http://i.imgur.com/KJKEIlC.png

Fertile Plains - Valley:
World 1: http://i.imgur.com/jLUmKBu.png
World 2: http://i.imgur.com/KLKatKe.png
World 3: http://i.imgur.com/z9iN8mo.png

Notes:
  • This mod will not work with other mods that change the terrain generator.
  • In rare cases you may see this error message: "Scatterer Genner_ScatterMinerals could not find square to generate at." You can safely ignore this message. Just click the small X in the corner of the window that shows up, or hit the tilde (~) key to close it.
  • Fertile Plains - Caves: Error messages will be shown when the world is first generated. These can be ignored. If the error message window appears again during the first in-game day, you will need to generate a new world.
  • Fertile Plains - Coast: The game may generate rock roofs over the deep water, as well as placing ruins out there. The game will not place rock debris or resources in the deep water.


Snowy Worlds v1.0

Description:
These mods change the terrain generator.
Snowy Worlds: Nearly identical to the normal generator, except generates a snow covered landscape.
Snowy Worlds - Valley: Two mountains generate here. One to the North, and the other to the South, creating a nice, snowy valley.

Mod Team:
Downloads:
Screenshots:
Snowy Worlds: http://i.imgur.com/wJdsGuN.png
Snowy Worlds - Valley: http://i.imgur.com/KwoeLhr.png

[attachment deleted by admin: too old]
« Last Edit: May 09, 2014, 03:28:35 AM by ItchyFlea »
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Rex705

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Re: [MOD] (Alpha 3) Fertile Plains v1.0
« Reply #1 on: April 12, 2014, 12:13:36 AM »

I really like this mod :) I always wanted more grassy green area to farm and grow flowers to look all nice but it's always all sand. This mod goes great with the Wood Economy mod making nice little farms.

« Last Edit: April 12, 2014, 12:21:15 AM by Rex705 »
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ousire

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Re: [MOD] (Alpha 3) Fertile Plains v1.0
« Reply #2 on: April 12, 2014, 03:12:59 AM »

This looks pretty nice, it's an interesting change from the frequent mountains and desert of the regular game. This plus wood economy might make a very pretty looking more forested planet for players to work with
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americany13

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Re: [MOD] (Alpha 3) Fertile Plains v1.0
« Reply #3 on: April 12, 2014, 03:49:59 PM »

Is there any way you can make it work with industrial rim
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Cala13er

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Re: [MOD] (Alpha 3) Fertile Plains v1.0
« Reply #4 on: April 12, 2014, 04:15:18 PM »

Is there any way you can make it work with industrial rim

I'm going to presume that ItchyFlea will be completely fine with making this mod compatible with Industrial RIM, I'll get it down now :)
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americany13

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Re: [MOD] (Alpha 3) Fertile Plains v1.0
« Reply #5 on: April 12, 2014, 04:32:14 PM »

Is there any way you can make it work with industrial rim

I'm going to presume that ItchyFlea will be completely fine with making this mod compatible with Industrial RIM, I'll get it down now :)
cool
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ItchyFlea

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Re: [MOD] (Alpha 3) Fertile Plains v1.0
« Reply #6 on: April 12, 2014, 09:37:42 PM »

It comes with the Creative Commons Attribution-ShareAlike 4.0 International Public License, so yes, I'm fine with people making this compatible with their mods, as long as they state that they are using a modified portion of my mod and distribute it with the above licence.
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Cala13er

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Re: [MOD] (Alpha 3) Fertile Plains v1.0
« Reply #7 on: April 13, 2014, 03:19:06 AM »

It comes with the Creative Commons Attribution-ShareAlike 4.0 International Public License, so yes, I'm fine with people making this compatible with their mods, as long as they state that they are using a modified portion of my mod and distribute it with the above licence.

I think it's probably best you put it in the main post, I don't think everyone who wants this and industrial rim will scroll down the comments section :)
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Vas

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Re: [MOD] (Alpha 3) Fertile Plains v1.0
« Reply #8 on: April 15, 2014, 04:48:33 AM »

Snow biome!  Lava planet!  Complete mountain land with tiny hole in the middle where you crash land!  :P  That last one is probably doable actually.

You could make that one, would be neat.  Hide empty areas inside the mountain where you mine around and hit an empty pocket and the game says "You've discovered an area" or something.  :P  I remember bumping into areas before.
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ItchyFlea

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Re: [MOD] (Alpha 3) Fertile Plains v1.0
« Reply #9 on: April 15, 2014, 07:28:56 PM »

I've done the last one, but it causes several problems with animals. The game considers them to be serious problems, and as such the dev console pops up every couple of seconds.

I've toyed with adding lava to the game.
Here's some screenshots of different methods I've tried for adding it: (Texture is from Google)
http://i.imgur.com/FO9TRuP.png
http://i.imgur.com/DKpWSas.png
http://i.imgur.com/uUSCfY2.png

Might be able to do snow as well, but haven't tried.
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Vas

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Re: [MOD] (Alpha 3F) Fertile Plains v1.0
« Reply #10 on: April 17, 2014, 09:03:40 AM »

Well, you could leave one edge exposed.  Like a sort of tunnel or dead end canyon.  Or perhaps, even better, would be having multiple holes.  In the images below, black is mountain, brown is ground.

Canyon:


Multiple Areas:


Also, lava should be harmful, and destroy items on top of it, as well as killing any creature who touches it.  You'd also need another mod to use lava but anyway, lava isn't part of this discussion.  :P  Can private message me if you want some ideas on lava.  I'm currently bug testing Better Power + and some other things.
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daft73

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Re: [MOD] (Alpha 3F) Fertile Plains v1.0
« Reply #11 on: April 17, 2014, 09:20:38 AM »

This is very interesting ItchyFlea. It could make interesting gameplay to have differing biomes, or maybe possibly some sort of seasonal change. ;) ...is this even possible?
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AntiMatter

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Re: [MOD] (Alpha 3F) Fertile Plains (v.1.0)
« Reply #12 on: April 17, 2014, 12:55:25 PM »

how do i get mah mountain back? i prefer making a huge base inside mountains...
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iame6162013

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Re: [MOD] (Alpha 3F) Fertile Plains (v.1.0)
« Reply #13 on: April 17, 2014, 03:43:16 PM »

how do i get mah mountain back? i prefer making a huge base inside mountains...

well that's a hard one. remove the mod maybe :p
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Tamedsquall

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Re: [MOD] (Alpha 3F) Fertile Plains (v.1.0)
« Reply #14 on: April 17, 2014, 04:16:14 PM »

I was cool with this until I found it was like paper to my mountains. Then I was like scissors to its paper.
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