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Author Topic: [B19] Farmable Neutroamine  (Read 10566 times)

nanonator102

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[B19] Farmable Neutroamine
« on: January 27, 2018, 02:51:36 PM »

G'day everyone!

Have you ever wondered how all these traders are getting their neutroamine? They grow it of course! This mod adds a new plant called neutroaleaf which can be grown both in soil and in hydroponics systems. Neutroleaf requires at least a level 12 grower, so don't expect your amateurs to be growing it anytime soon. Once researched, the neutroaleaves harvested from the neutroaleaf plant can be refined at a drug lab to make neutroamine, at a rate of 5 neutroaleaves for 1 neutroamine (There is also recipes for 5x and 10x crafting).

Downloads:
Dropbox [B18]
Dropbox [B19]
Steam Workshop

This is my first mod, so if anything doesn't seem right or you have any suggestions, please leave a comment below.

This mod is a remake of Balanced Neutroamine Production by FlawlessDiamond.

Many thanks to those who have put up with my questions in the unofficial discord server and Chicken305, creator of Chickens Multiproducer, a mod that taught me how to add custom crafting recipes.

[attachment deleted due to age]
« Last Edit: September 16, 2018, 09:04:54 PM by nanonator102 »
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Harry_Dicks

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Re: [B18] Farmable Neutroamine
« Reply #1 on: January 27, 2018, 04:34:29 PM »

Looks awesome! And congratulations on your first release! Maybe we will be blessed in the future with more to come. :) This could be a great alternative for a lot of us who are using boomalopes->neutroglycerin->neutroamine.

How many leaves do you get per plant/harvest? What is the growth time, ideal temperature, and fertility sensitivity? Also, does refining the leaves at drug lab require a certain crafting and/or medicine skill? And does it work the intelligence skill (like everything vanilla does at the drug lab, oddly)?
« Last Edit: January 27, 2018, 04:36:55 PM by Harry_Dicks »
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nanonator102

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Re: [B18] Farmable Neutroamine
« Reply #2 on: January 27, 2018, 09:33:42 PM »

Thanks for the comment Harry, the neutroaleaf plant takes 4.5 days to grow, with a fertility sensitivity of 1. From each fully grown plant you can expect to get 3 neutroaleaves. The ideal temperature is (i believe) the same as core crops, and refining the leaves at the drug lab has no minimum crafting/medicine skill (for now), but does require you to complete the research associated with the mod. As for levelling intelligence, I have no idea but I will find out for you.
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bullet

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Re: [B18] Farmable Neutroamine
« Reply #3 on: March 15, 2018, 09:22:22 AM »

Seems like dropbox file is corrupt
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Umbreon117

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Re: [B18] Farmable Neutroamine
« Reply #4 on: March 15, 2018, 10:08:29 AM »

Glad I don't have to use the Vegetable Garden mod to grow my own now.

That mod is great, but it's also fairly big. And I do NOT need more mods right now.
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Canute

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Re: [B18] Farmable Neutroamine
« Reply #5 on: March 15, 2018, 10:33:01 AM »

Seems like dropbox file is corrupt
The dropbox link and the archive works for me.
I think you need to update your archive tool.

MooOooN

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Re: [B18] Farmable Neutroamine
« Reply #6 on: April 22, 2018, 09:50:53 AM »

I have researched Neutroaleaf Refining. I have neutroaleaves in my stockpile but my Drug lab won't show me recipe for refining neutroaleaf into neutroamine.

What do I have to do?
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