So I had another rather funny moment, again with Ultimate overhaul with the GlitterTech patch.
As UTTERLY TIME CONSUMING as it is to make magnetic coils I managed to make a Cruise Missile Turret for the first time. I think ok, explosion can't be that big right? I get raided by Nobals just as a group of Marines and Tribals are leaving. There is only one way into my base as you can see from this picture below. Note this isn't the same save, my old save vanished annoyingly so I used the debug mode to build this day one, using Cybernetic Androids from Prepare Carefully to speed up the hauling and cleaning


So imagine two groups of 6 people trying to leave through there at the same time as 12 Norbals rushing my base. A cruise missle goes off automatically once I hit the switch to send it power. Its got I think something like a 12-25 tile radius depending and where it strikes. Half the Norbals go away immediately and suddenly I am immediately hostile to the Marines and Group of tribals that were visiting. And all those turrets (I had more gatling turrets as well as an Avenger in addition to the Browning in my old game) go off on the 12 guys that were in the entrance

Not long after I get raided twice in quick succession, first the marines then the tribals.
Not sure if a retribution strike is in vanilla or added by a mod but between the Norbals (12), bith groups of visitors (12) the attacking Tribals (16) and the attacking Marines (10) thats 50 men and women killed in the span of 3 game days all because of one completely overpowered cruise missile xD
And the best part? The GlitterTech Cruise Missile Turret uses NO AMMO. So the instant these guys raided me they were greeted by a cruise missile within 60 seconds of being on the map, and it hit half of there groups and wiped them out, 5 marines (3 dead 2 in shock) and 8 tribals (all dead) Unfortunately I forgot to turn it off and it fired at them while they were in my entrance x.x those little SIF shields can't take a cruise missile and it destroyed the roof supports caving in the room xD
My colonist gave my prisoner a meal then one of my dogs came running up and ate it right in front of him.
You have badass dogs my good sir. I don't send my prisoners food c: If I am playing vanilla I kind of have to but in Ultimate Overhaul I put a serving table in the prisoners rooms and set it to receive only Nutrient Paste Meals and Jerky. The only place to cook jerky in UOH is a simple grill. In the Bills I set it so it only cooks jerky from human meat, only cooks 10 of them, and are hauled to the best stockpile which is the serving table. That way there is no chance a colonist will take a human jerky meal, only a prisoner. Sounds sick but damnit Prisoners are expensive to keep when you have 12 of them your trying to sell and harvest from xD