Started by Alistaire, January 22, 2015, 03:55:59 PM
Quote from: temple_wing on January 17, 2019, 08:29:37 AMWould add support to combat extended?
Config error in RF_Gun_MilkorMGL: verb 0: has incorrect forcedMiss settings; explosive projectiles and only explosive projectiles should have forced miss enabledVerse.Log:Error(String, Boolean)Verse.DefDatabase`1:ErrorCheckAllDefs()System.Reflection.MonoMethod:InternalInvoke(Object, Object, Exception&)System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object, CultureInfo)System.Reflection.MethodBase:Invoke(Object, Object)Verse.GenGeneric:InvokeStaticMethodOnGenericType(Type, Type, String)Verse.PlayDataLoader:DoPlayLoad()Verse.PlayDataLoader:LoadAllPlayData(Boolean)Verse.Root:<Start>m__1()Verse.LongEventHandler:RunEventFromAnotherThread(Action)Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()
Quote from: rizay on January 31, 2019, 03:16:55 PMPlease make it CE compatible ce dev said he is pretty busy and i love both mods
Quote from: f0xhunt on January 31, 2019, 04:27:07 PMQuote from: rizay on January 31, 2019, 03:16:55 PMPlease make it CE compatible ce dev said he is pretty busy and i love both modsThey already added a patch for Rimfire.https://github.com/NoImageAvailable/CombatExtended/tree/master/Patches/Rimfire/ThingDefs_Misc