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Messages - TerrorThomasCao

#61
Nice, good job, Haplo, great mod still
#62
Welp, off topic is better than no topic  ;) :D ¯\_(ツ)_/¯
#63
Holy moly, the thread it has been revived :P
#64
When you're busy and say "I'll deal with it later" to a Tiberium notification and end up going to sleep before finishing your game and totally forget about it.

EDIT: My screenshot's too big :(, let's just say I've got a giant bubble of tiberium with a diameter of 30 and I had to wall it up using the surrounding mountains
#65
Completely agree with you, the last one could be accomplished by putting them in the spawn algorithm with scythers or stuffing them in the ancient cry to sleep pods
#66
The easiest thing to change the issue of that is to make the bots explode on death and burn to destroy any corpse left behind that could be butchers
#67
Outdated / Re: [A16] Project Fallout v1.4
January 30, 2017, 10:49:27 AM
So does this add all of this a new stuff or this it just retexture all vanilla stuff and then adds a bit of stuff?
#68
Sorry if this answer is already some where in the seven pages of comments but I'm pressed for time currently so can someone tell me how I can manually trigger the faction discovery event, I have a lot of new faction mods and I could just savescum until I get the ones I want?
#69
So... the Synths explode on death?
#70
Outdated / Re: [A16] Riot Shield
January 29, 2017, 05:52:52 PM
Just asking, but does the shield take percentage decreases each time it blocks a shot?
#71
I didn't play the game so I have no idea what's to come but it sounds amazing so far. But it's definitely nothing to mess around with,  I'm going to post a picture of what happened to my base.
#72
I haven't checked but you can use it for A16 now, and I'm curious if it's compatible with teaching and leaders and if they can elected...
#73
Looking forward to it, currently I just build walls or send out a kill squad to shoot at it for a day and destroy it :P
#74
Yeah MAI just got updated so there's that...
#75
Outdated / Re: [A16]Additional Traits (2.1) (1.24.2017)
January 24, 2017, 10:19:12 PM
Very deep! Good job, I especially like the last few ones!