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Topics - Celthric Aysen

Pages: [1]
1
Off-Topic / MEME WARZ!!!!!
« on: August 18, 2014, 07:37:14 AM »
Got bored anyway MEME WARS!!!!
Rules:
1)No fighting, this is all fun and games so please control your temper ^_^
2)No adult images.
Okay il start

2
Unfinished / [Project](Alpha6)RimTECH[Upcoming mod]
« on: June 05, 2014, 12:29:24 AM »
Is an upcoming mod by me, that will add new Future Tech,Industrial Tech, and Low Tech items/features into the game, the mod is inspired from BuildCraft,Thermal Expansion,GalactiCraft,MinefactoryReloaded,ICBMs and Factorio.
Conveyor Belts -moves stuff around your base
More Research
More Turrets-some are Flame and Shotgun turret
A few new Ores
Lava and water pumps
Digital Miner
More Weapons
and bunch of others that i will not spoil :)
Blackjack1000K- Lead Developer
WorldOfIllusion- C# Coder
Nanaz- Lead Texturer
I'm looking for someone who is good at making Textures or C# coding, if your interested please pm me. THANKS! ^_^
anyone wanna be a tester please pm me :)

3
General Discussion / Strategies [megathread]
« on: May 15, 2014, 12:08:49 PM »
Legend:
D-Door
R>-Raiders moving
R-Raiders
S-StoneWall
T-Turrets
A-Nothing
C-SandBags
H-Colonist


"Turret SPAZM!"
Just a'lot of Turrets and sandbags
AASSSSSSSSSSSSSSS
SSSSSTTTTTTTTTTTTTT
SSSSSCCCCCCCCCCHAT
SCCCSSAAAAAAAAACHAT
ACSCCCR>AAAAAAACHD
SCCCSSAAAAAAAAACHAT
SSSSSCCCCCCCCCCHAT
SSSSSTTTTTTTTTTTTTT
SSSSSSSSSSSSSSSS

"The Hallway of Death"
Its a very long hallway that you defend at the very end
SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
R>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACHAAACT
R>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACHAAACT
R>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACHAAAAA
R>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACHAAACT
R>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACHAAACT
SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS
SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS


4
Off-Topic / More art by Blackjack that is non Rimworld Related
« on: May 13, 2014, 11:15:42 AM »
My None Rimworld Related Arts

Hi there,
I just thought that i could compile some of my non Rimworld related art and post it here.


My Deviant ART

Time lapses:

Kotori Itsuka

>>VIDEO<<
Failed Attempt :( this was really rushed to make the video shorter but didn't work out but i did learn some things while drawing this piece of crap :)
About him/her:
She is Shidou's foster sister. Kotori is the head commander of Ratatosk which teaches Shidou about the spirit and spacequakes happening. She told Shidou how to save the spirits in a peaceful manner so as to prevent the spacequake from happening.

Digital Art:

Misaka Mikoto "Level 5 Railgun"

She was my first digital anime art and i worked really hard on her, and it was definitely worth it,
About her:
She is the third ranked Level 5 esper in Academy City, and is nicknamed the Railgun due to her signature move.
Kamijou Touma coined the nickname Biri-Biri (ビリビリ?) (a Japanese onomatopoeia imitating the sound of electricity) for her and whenever the two meet he usually calls her that, even after his amnesia

Homura Akemi

You should think if she would actually pull the trigger or not :)
About her:
Since her arrival at Mitakihara Middle School, she is immediately depicted as being very intelligent, athletic, distant, and cold. It is revealed in episode 4 that she is only like this because she has seen so much suffering during her tenure as a magical girl. Because of this, she does not want Madoka to become a magical girl and tries to do anything in order to stop her from making a wish with Kyubey, going as far as to attempting to injure the cat-like creature. Despite her cold attitude towards others, she still very much cares for Madoka as it is her sole objective to protect her due to the countless amount blood, sweat, and tears she has shed over her jumps in time.
Tina Sprout

Insert tiny description here :P
About her:
Tina is a product of Ayn Rand's mechanized soldiers and formerly her Model Owl Initiator.

Avatars:
Blackjack's Avatars:

Avatars for public use:
None yet

FAQ:
Q: Can i ask a question?
A: I Dunno can ya?

Q: Can i Request something?
A:

Q: What tools do you use?
A: I mainly use PaintTool SAI and finish it up with Photoshop Elements 10, as for Timelapse i use VideoVelocity then Edit it with Wondershare Video Editor

Q: Are commissions open?
A: Not as of yet [But PM me if really are desperate for a commission and i might consider making you a commission] :)

Q: Can i use the avatars that are labeled for public uses?
A: Yes of course feel free [as long as you link my DeviantART on your Signature] :)

Q: Can i edit some of this images?
A: Send me a pm and lets discus it.

Q: What if my question is not on the list?
A: Then ask below :)

5
Ideas / Weapon Modifiers
« on: May 09, 2014, 09:11:45 PM »
Weapon Modifiers either give's a debuff or a buff to weapon,
for example
i have a pistol with a modifier of Broken, then it means that its broken and has a slower warm up.
another example is if i have an M16 with a modifier of goldly, that means that it gets a buff with higher damage and faster warm up speed.
This system was also made an appearance in Terraria,and guildwars or even Borderlands.
I can explain further
FAQ:
How would you achieve this? Would the weapons spawn with preexisting modifiers? Would there be a separate item that modifies the weapon? Or would it be skill/job related (gaining/losing the modifier at, say, a weapon building table)?

Given that it's alpha, we may end up with more weapons in the future. Are weapon modifications needed this early on?
Weapons will spawn with preexisting modifiers, and i know that the game will get more weapon variations in the future, but it would be cool if every weapon will be unique and and have their own different stats.

6
Mods / MGS: Peace Walker Mod [Recruiting Testers]
« on: May 07, 2014, 09:33:35 AM »
Hello! guys and girls!
I'm currently looking for Testers for my mod called MGS: Peace Walker,

Just to be sure that there wont be any Bugs,Glitch and Balancing Issues.
Im about to release a new version that will remove MGS: Peace Walker from the weapon pack section and become a Multi-Purpose mod

What you will do as a Tester:
Look and Identify Bugs
Look for Glitches
Look for Balancing Issues

Testers will get Development Builds of MGS:PW mod via PM.
Testers also have to be active and has a time limit of 2 Days to look for bugs.

PM me if Interested

7
Help / How to add research to cooking recipes?
« on: May 06, 2014, 06:13:59 AM »
I'm currently trying to add Researches on some meals, But when i try to put the
<researchPrerequisite></researchPrerequisite>
It says it doesn't recognize it.
Can anyone help me?

8
Help / How to make bullets heal somebody?
« on: May 01, 2014, 11:43:49 AM »
Well im just a new to this coding business and i wish to know if this is possible for a bullet to heal a pawn, without the use of DLL's

Also is there a way for a bullet to tranquilize enemies?

9
i just thought that this video needs to be publicize more and i thought there might be some Touhou Fans here  ;D
anyway here's the link!
https://www.youtube.com/watch?v=zvONkkwfIG4

10
Ideas / Forum Improvement Suggestions
« on: April 22, 2014, 11:16:54 AM »
Forum improvement Suggestions
1.I have been really Irritated about the way you make signatures, it uses BBcode and not actual Images like in curse, so if you have an image link that is very long you can't because the characters you can use are limited, and it really is annoying
2.The forums need's better interaction with other people, like a small chat box maybe like in facebook, also a way to post your status and stuff.
3.The PM system is complete rubbish! its utterly useless, first off its ugly second its really unnoticeable, also im really getting confused with Emailing and PMing, first of when it was my first time using the PM system i was actually sending Emails then PM's the icons really needs work.
4. I would love to see a real time Notifications system like in curse or facebook. this could be really useful when following a thread or something.
5. Replace the quick reply with a normal Reply that has Tool's i mean do we really need to click the Reply button just to post an Image?

11
Ideas / Resize-able gui and 1024x600 Screen Resolution Support
« on: April 19, 2014, 01:21:27 AM »
Resize-able gui:
It would be nice to have a resize-able gui so that it the build menu doesn't take the whole screen, Because when alot of mods are installed, you just cant see the screen anymore because of all the items/buildings in them category.

1024x600 Screen Resolution Support:
This would be nice, so that the screen doesn't slide up and down, this would be nice!

12
General Discussion / Show us your colony [Mega Thread]
« on: April 06, 2014, 11:17:28 AM »
Here's mine:


Don't be shy, show us your colony!

Pages: [1]