Started by skyarkhangel, May 10, 2015, 11:40:32 PM
Quote from: TheGentlmen on August 04, 2015, 01:26:53 AMDon't fear... thier's 5x as much zombies @sky I've noticed that whenever the game needs to spawn pawn it lags out for a while... I originally fought it was becuase of my storyteller editing so I used the default setting but it still lagged! this doesn't happen in vinnila (Where I still have my "Hardcore" ) SO i believe its cuased by the modpack.
Quote from: Zobaken on September 02, 2015, 12:37:37 AM1. Please make people unable to move through deep waters. I don't like raiders cosplaying Jesus.
Quote from: blub01 on August 04, 2015, 06:42:59 AMI'm somewhat confused. I need a bunch of items like "parts" and "mechanism" and such to make a lot of things, but have no idea how to get them. it is probably just a research that I'm missing(crafting 2 maybe), but i just don't get it.
Quote from: skyarkhangel on August 04, 2015, 06:59:09 AMNeed test, with disabling some mods. Perhaps it with a specific faction? I have encountered similar freeze bug, when enemies comes, Rimworld generate randomly apperel and weapon with specified cost for a each unit. In some situations with "wrong" cost values, Rimworld begins freeze. Please, check with whom start freezes. Its exactly due with "PawnKindDefs" some faction..
Quote from: Canute on August 04, 2015, 10:19:25 AMYes, but when you compare these lag with a raw vanila game spawn lag, it is massive.And i think apparello and maybe the many different (junk) weapons cause this.
Quote from: vexen88 on August 04, 2015, 01:13:05 PMiam haveing a issue with installing the game the right way then getting a black screen that never ends can someone help?
Quote from: Ember on August 04, 2015, 01:16:25 PMi think there's something wrong with the lighted walls, they only provide light for a few seconds only when a colonist walks directly in front of it