It is UPDATE time
But first a bit of a warning: This Update will most likely crash your old savegame, except you make a small manipulation of your savegame. But more of this later..Another thing: Please delete your previous version before extracting the new one, as there are various files changed, moved, deleted.First to the changes:The biggest change is a refactoring of the old Rumor of Ruins incident code. Now it can hold multiple stories, without the need of a second incident. This incident just holds the story plot from the various defs (which will be randomly selected)
Unfortunately this also results in various renamings, which is the reason, that old savegames most likely will crash.
The next thing is rather small:I've added the F1 key to the key bindings. If you press F1, the camera will jump to a random position inside your homezone. So it is something like a 'Random Home'-button.
And last but not least my new building: The Archery Target.This is a Joy object like the horseshoe pin. It can only be used by one person at the same time, it needs a shortbow to build, and it comes with my own bad graphics. BUT it increases your shooting skill, comes with it's own arrow mote thrower, is rotatable and has an impact sound (My first try at an sound

)
So that is it from my side. Hopefully you have as much fun playing with it, as I had writing it. (My first bit of free time in a long while, yeah!)
Cheers,
Haplo
PS: And now for those of you who want to try to make it work with an old savegame:
-Open your savegame with a texteditor like Notepad++
-Search for
Rumor-You should find an XML-Tag like this:
<li Class="Incidents.MapComponent_ColonistsOutsideMap_RumorOfRuins">
->Change this to
<li Class="Incidents.MapComponent_ColonistsOutsideMap_RumorOf">
-Save and try it out.
That should be all.
Unfortunately I can't REALLY promise that it will work.
If it doesn't, you most likely need to start a new colony.
Sorry about that..
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