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Author Topic: [MOD] [ALPHA10] The Inspection !DISCONTINUED! A10Update (10.05.2015)  (Read 24227 times)

JuliaEllie

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[
UPDATE BY Neocryptorian!!

Unfortunately I didnt have the time to update this mod and so somebody else took over :D Thank you very much for taking some work off my shoulders. Its amazing to see that people love my stuff enough to improve it.

Good luck and have fun my friends!
LOOK HERE!
« Last Edit: August 27, 2015, 01:47:26 AM by MarvinKosh »
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Matthiasagreen

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Re: [MOD] [ALPHA7] The Inspection - Floor Spikes (31.10.2014)
« Reply #1 on: October 31, 2014, 05:46:47 PM »

i love it!
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MaxtheINFINITE

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Re: [MOD] [ALPHA7] The Inspection - Floor Spikes (31.10.2014)
« Reply #2 on: November 01, 2014, 05:34:53 AM »

useless traps that work.
# I LIKE IT !
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WorldEdit

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Re: [MOD] [ALPHA7] The Inspection - Floor Spikes (31.10.2014)
« Reply #3 on: November 01, 2014, 07:22:37 AM »

Looks great, will try out ASAP.
On an unrelated note, could you possibly link your stream account, and tell me what time you usually stream?
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JuliaEllie

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Re: [MOD] [ALPHA7] The Inspection - Floor Spikes (31.10.2014)
« Reply #4 on: November 01, 2014, 07:59:09 AM »

Looks great, will try out ASAP.
On an unrelated note, could you possibly link your stream account, and tell me what time you usually stream?

its on twitch.tv/juliaellie but I stream when I like so I dont have a schedule

Devdisigdu

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Re: [MOD] [ALPHA7] The Inspection - Floor Spikes (31.10.2014)
« Reply #5 on: November 05, 2014, 10:54:49 AM »

Brilliant mod, Had a lot of fun with this once I added it to my kill box entryway.

Just a small thing though, would it be possible to have them powered off initially? My colonists would build one and then proceed to walk over it to build the next hurting themselves in the process :P
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Tsilliev

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Re: [MOD] [ALPHA7] The Inspection - Floor Spikes (31.10.2014)
« Reply #6 on: November 05, 2014, 12:08:42 PM »



Hey guys,

Another mod I made live on stream :) Those are floor spikes which hurt everybody walking over them as long as the spike traps have power. (protip: turn them off if you dont want your colonists hurt)

Have fun everybody and thanks to everyone who contributed to this one with their ideas and their warm supporting words :)

DOWNLOAD!!

Thanks! https://ludeon.com/forums/index.php?topic=6986.0  ;D
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JuliaEllie

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Re: [MOD] [ALPHA8] The Inspection - Floor Spikes 10.12.2014)
« Reply #7 on: December 10, 2014, 02:55:15 PM »

Out now for Alpha 8! Praise Lord Tynan.

iame6162013

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Re: [MOD] [ALPHA8] The Inspection - Floor Spikes 10.12.2014)
« Reply #8 on: December 11, 2014, 06:04:05 AM »

OMG I NEED THIS...
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superiorx

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Re: [MOD] [ALPHA8] The Inspection - Floor Spikes 10.12.2014)
« Reply #9 on: December 12, 2014, 12:52:14 AM »

Out now for Alpha 8! Praise Lord Tynan.

Thanks for updating all your mods for Alpha 8 so quickly, JuliaEllie :)
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JuliaEllie

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Re: [MOD] [ALPHA8] The Inspection - Floor Spikes 10.12.2014)
« Reply #10 on: December 12, 2014, 02:31:56 AM »

Out now for Alpha 8! Praise Lord Tynan.

Thanks for updating all your mods for Alpha 8 so quickly, JuliaEllie :)

You are welcome :) I love modding and I love my "fans" :)

alildevil

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Re: [MOD] [ALPHA8] The Inspection - Floor Spikes 10.12.2014)
« Reply #11 on: December 15, 2014, 03:04:08 AM »

Sweet can't wait to use this...
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Oga88

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Re: [MOD] [ALPHA8] The Inspection - Floor Spikes 10.12.2014)
« Reply #12 on: December 18, 2014, 06:11:41 AM »

Nice!!!!
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john pretzel

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Re: [MOD] [ALPHA8] The Inspection - Floor Spikes 10.12.2014)
« Reply #13 on: December 18, 2014, 01:09:52 PM »

First post on JuliaEllie's mods.  :)

I've downloaded some of your mods and I appreciate you work, thanks for sharing what you've done.

This one is a very simple but fun mod. I usually make some long cues with this, on narrow corridors.

Also, canned food and hobo stove are nice. Have these on my list. Recipenurse, the addon for other mods is also very appreciated. ;D keep up the good work.
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JuliaEllie

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Re: [MOD] [ALPHA9] The Inspection - Floor Spikes - A9Update (19.02.2015)
« Reply #14 on: February 19, 2015, 06:36:39 AM »



UPDATERINO
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