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Poll

Does Epokalypse feel balanced?

Yup! Just the right amount of challenge!
It has a few kinks! Translation: Mostly balanced (Please comment the issue)
I can't survive the Epokalypse! Translation: Unbalanced (Please comment the issue)
I haven't tried the Epokalypse.

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Author Topic: [MOD PACK] (Alpha 9) Epokalypse 1.02b [Hotfixes n' Tweaks!]  (Read 51656 times)

Epyk

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[MOD PACK] (Alpha 9) Epokalypse 1.02b [Hotfixes n' Tweaks!]
« on: February 20, 2015, 03:40:19 AM »

Check out that lens flare!

Epokalypse is a new challenge to test your survival skills in RimWorld. All sorts of apocalyptic creatures ravage the planet, from zombies to giant alien ants! There's only one thing to do and that's build a bunker before you bust before the chaos. How long can you survive?

Download: Epokalypse 1.02b
Sendspace mirror if MediaFire isn't working

How to install:
1. Download Epokalypse.
2. Go to your RimWorlds directory.
3. Open your mods folder then delete all existing mods, if any. Make sure you do not delete "Core" as it is needed for Rimworld to work.
4. Extract all contents from the Epokalypse.zip into your Rimworld mods folder.
5. Open RimWorld and click "mods" and activate all the mods.
6. Click close then restart Rimworld and create a new world and colony.
9. Enjoy!

Mod description, links, and credits:
Click mod name or author name to go to corresponding web page.
Alien Ant Colony - These alien ants are monsterous! Let's just hope you're not having a picnic. - By soulkata
Battle Stations - Assign your colonists to specific spots and send them there with a push of a button. - By JuliaEllie
Darkness - Where there is no light, is the unknown. - By Viceroy
Defend That Colony! - Adds a variety of different ways to stop a zombie! - By elStrages
EdB Interface - Improves the UI of Rimworld! - By EdB
Epokalypse Experience - Made specifically for Epokalypse, changes RimWorlds mechanics to fit a more apocalyptic setting. - By Epyk
Events from space - By skullywag
Meteorites - The sky is falling!
RazorRain - What could be worse than meteorites?
Glassworks - Add more variety with windows and glass furniture! - By ITOS
Horrors - Vile creatures that feast upon all that moves! - By Viceroy
Log Walls - Log walls from alpha 4 are back! - By ItchyFlea
More Blasting Charges - Great way to make zombie guts fly in all directions. - By skullywag
More Vanilla Turrets - More firepower to help you survive a little longer. - By Marnador
Pawn State Icons - Shows if your colonist is bleeding out! (Status icons) - By Sadler
EdB Prepare Carefully - Set up who and what you want your colonists to be and start with! - By EdB
Target Practise - What else to do but hone your combat skills while stuck in a bunker all day? - By ItchyFlea
The Inspection - Floor Spikes - Nothing's better than seeing a spike fly up a zombies achilles tendon! - By JuliaEllie
RimEffect - Adds Mass Effect style weapontry! - By Latta
Rimfire - Nothing is better than picking up a new gun from a fresh corpse. - By Alistaire
RimWorld Zombie Apocalypse - What's an apocalypse without zombies? - By Justic C
RTG's - A bunker surrounded by weapons and traps needs more power sources! - By ItchyFlea

To compete in the leader board, you need to post full screen picture proof of when you first land and when all your colonists perish. Stricter proof will be required if current system is abused.
Example: Start and End. Lasted April 1, 5500 - April 1 5500.

Top Survivors
Post proof of your survival achievement and make it to the top of the leaderboard!
1. Tasher
March 1, 5500 - August 7, 5500
5 months and 7 days
2. Tasher
Jan 1, 5500 - Mar 5, 5500
4 months and 6 days
3. Novellum
Jan 1, 5500 - Mar 5, 5500
3 months and 5 days
4. Moonshard
January 1, 5500 - February 2, 5500
1 month and 2 days
5. Epyk
April 1, 5500 - April 1, 5500
Less than a day
6. N/A
7. N/A
8. N/A
9. N/A
10. N/A
« Last Edit: February 24, 2015, 04:40:42 AM by Epyk »
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Epyk

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Re: [MOD PACK] (Alpha 9) Epokalypse 0.0 [Test release]
« Reply #1 on: February 20, 2015, 03:40:26 AM »

Updates
I will always be updating you guys on everything I change with Epokalypse.
Every mod hotfix/update and every added/removed mod will be posted below.

Quote
Update format:
Date, Eppokalypse version
 - Changes
Date format is Month.Day.Year
Alphabet letters indicate how many hotfixes/updates have been made. A = 1, B =2, and so on.
The number after the decimal indicates how many mods been added.
Code: [Select]
2.24.15 Epokalypse 1.02b
- Removed Crash Landing
- RazorRain update
- Slightly decreased crop growth
- Tweaked raid rates

2.22.15 Epokalypse 1.02
- Added EdB Interface

2.21.15 Epokalypse 1.01
- Rempved EdB Prepare Carefully
- Added Crash Landing

2.21.15 Epokalypse 1.00
- Initial release
- Reduced all meat drops
- Reduced crop growth rate
- Various core tweaks

2.20.15 Epokalypse 0.6b
- Added Pawn State Icons
- Added Meteorites - The Revenge
- Epokalypse Experience hotfix
- Reduced cost of spike floors

2.20.15 Epokalypse 0.4
- Added Darkness
- Added More Vanilla Turrets
- Added Rimfire
- Added RTG's

2.19.15 Epokalypse 0.0
- Initial test release

FAQ

None.

Known Issues
  • Hamatchi can cause RimWorld to load slow and/or crash. If you're experiencing these problems and have Hamatchi installed, restart Hamatchi or uninstall it. Please note this is an issue with RimWorld in general, not just the Epokalypse.
« Last Edit: February 24, 2015, 04:30:51 AM by Epyk »
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Epyk

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Re: [MOD PACK] (Alpha 9) Epokalypse 0.0 [Test release]
« Reply #2 on: February 20, 2015, 03:40:32 AM »

Videos:

Coming soon.

« Last Edit: February 21, 2015, 03:29:51 PM by Epyk »
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Mechanoid Hivemind

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Re: [MOD PACK] (Alpha 9) Epokalypse 0.0 [Test release]
« Reply #3 on: February 20, 2015, 05:59:34 AM »

I'd love to help you test this out. I am assuming new colony?
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hentiger

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Re: [MOD PACK] (Alpha 9) Epokalypse 0.0 [Test release]
« Reply #4 on: February 20, 2015, 07:21:31 AM »

Very interesting... I should play with that
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Oxidus

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Re: [MOD PACK] (Alpha 9) Epokalypse 0.0 [Test release]
« Reply #5 on: February 20, 2015, 09:54:26 AM »

Hmm already zombie mod here no one would play this probably.
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Matthiasagreen

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Re: [MOD PACK] (Alpha 9) Epokalypse 0.0 [Test release]
« Reply #6 on: February 20, 2015, 10:01:41 AM »

Hmm already zombie mod here no one would play this probably.

Its not it's own mod. It is a modpack that includes the zombie mod with several others. So yes, people would probably use this.
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Epyk

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Re: [MOD PACK] (Alpha 9) Epokalypse 0.0 [Test release]
« Reply #7 on: February 20, 2015, 11:32:09 AM »

Now that I've got some sleep, I'll update this mod pack and the post!

Be sure to give me feedback if you played this!
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Epyk

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Re: [MOD PACK] (Alpha 9) Epokalypse 0.4 [Test release - Added mods]
« Reply #8 on: February 20, 2015, 12:44:13 PM »

UPDATE!

2.20.15 Epokalypse 0.4
- Added Darkness
- Added More Vanilla Turrets
- Added Rimfire
- Added RTG's
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skullywag

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Re: [MOD PACK] (Alpha 9) Epokalypse 0.4 [Test release - Added mods]
« Reply #9 on: February 20, 2015, 12:45:36 PM »

No meteorites? Seems like itd be right at home here. ;)
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Epyk

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Re: [MOD PACK] (Alpha 9) Epokalypse 0.4 [Test release - Added mods]
« Reply #10 on: February 20, 2015, 12:46:38 PM »

No meteorites? Seems like itd be right at home here. ;)

How come this didn't come to mind!?  :o
It'll be added next update!
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Novellum

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Re: [MOD PACK] (Alpha 9) Epokalypse 0.4 [Test release - Added mods]
« Reply #11 on: February 20, 2015, 12:47:50 PM »

Any particular mod order?
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Re: [MOD PACK] (Alpha 9) Epokalypse 0.4 [Test release - Added mods]
« Reply #12 on: February 20, 2015, 12:49:45 PM »

Ive also got another event based mod in the works (will be a while yet) but itd also be a good fit. Keep an eye out. :)
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Epyk

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Re: [MOD PACK] (Alpha 9) Epokalypse 0.4 [Test release - Added mods]
« Reply #13 on: February 20, 2015, 12:57:07 PM »

Any particular mod order?

As of now, nope.
Enjoy the Epokalypse and I encourage feedback! Thanks!
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Epyk

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Re: [MOD PACK] (Alpha 9) Epokalypse 0.4 [Test release - Added mods]
« Reply #14 on: February 20, 2015, 12:57:35 PM »

Ive also got another event based mod in the works (will be a while yet) but itd also be a good fit. Keep an eye out. :)

I sure will.  :D
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