[1.0] StarshipTroopers Arachnid Ver5.0 - THE BUGS ARE BACK!!!

Started by WalkingProblem, May 19, 2017, 09:40:02 PM

Previous topic - Next topic

WalkingProblem

Quote from: Kalre on October 06, 2017, 08:49:43 PM
How long till bugs start attacking ?

2 seasons before the first attack will begin. And the attacks will slowly escalate overtime.

The most dangerous "All Out Assault" will only trigger after 3 years.

Thus its all spread out properly. But as the number of events mount, I believe attacks may become quite often after 3 years.

SpaceDorf

Do you think it will be a good Idea to use Arachnids, TiberiumRim and Zombieland in the same game ?
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

Canute

Zombies are a small defence/puffer against the arachnids.
And Tiberium isn't that dangerous like at the pre 2.x version anymore.

A big arachnid attack is still the woresest danger then tiberium/zombies.

SpaceDorf

Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

WalkingProblem

Quote from: SpaceDorf on October 07, 2017, 09:44:27 AM
Do you think it will be a good Idea to use Arachnids, TiberiumRim and Zombieland in the same game ?

You will probably find Arachnids busy fighting Zombies for most cases than to attack you... and then all of them turn into Viseroids.... and then the viseroids attack zombies, and then the arachnids attacks the viseroids... etc... I think most of the time you will just be watching scifi movie from the safety of the wall... LOL!

... until the major attacks from the Arachnids come...

SpaceDorf

Dont forget Tribals and Pirates trying to get through to my base  ;D

But somehow I have to prove myself to my Minions.
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

Canute

And then Evil minion manhunt and a smurf invasion comes too, Greetings from random randy ! :-)

SpaceDorf

*sings* .. and I think to mysellf, what a wonderful (rim)woooorld ..


someone should write this song
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

Canute

Maybe you should start a battle royal.
In the middle behind some walls embrassures, your 10 Troopers.
Spawn alot of zombies around.
Then spawn an evil minion manhunt event from the north.
Smurf invasion from the southeast.
Bug attack from the southwest.

Unpause and watch the 4. or 5. Starship trooper movie you created ! :-)

SpaceDorf

Blue vs. Yellow was indeed awesome.

And I am pretty sure Cass will take care of that scenario for me ..

Then, when my enemies are entangled into each other, I send in my Dothraki and Unsullied.


It's that kind of day ..
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

tonsrd

Quote from: Canute on October 08, 2017, 03:33:36 AM
Maybe you should start a battle royal.
In the middle behind some walls embrassures, your 10 Troopers.
Spawn alot of zombies around.
Then spawn an evil minion manhunt event from the north.
Smurf invasion from the southeast.
Bug attack from the southwest.

Unpause and watch the 4. or 5. Starship trooper movie you created ! :-)

its a shame u carnt pick what direction what threat comes from its just random from dev console.

WalkingProblem

Quote from: Canute on October 08, 2017, 03:33:36 AM
Maybe you should start a battle royal.
In the middle behind some walls embrassures, your 10 Troopers.
Spawn alot of zombies around.
Then spawn an evil minion manhunt event from the north.
Smurf invasion from the southeast.
Bug attack from the southwest.

Unpause and watch the 4. or 5. Starship trooper movie you created ! :-)

This is literally what happens every time I'm in the middle of testing my mods....

I just cannot resist dropping armies of different factions and let them fight it all out.... lol

SpaceDorf

Quote from: Walking Problem on October 08, 2017, 08:34:16 AM
This is literally what happens every time I'm in the middle of testing my mods....

I just cannot resist dropping armies of different factions and let them fight it all out.... lol

Isn't this why you make the mods in the first place ?

What if ... ... yeah lets try that ..
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker

WalkingProblem

Quote from: SpaceDorf on October 08, 2017, 03:55:22 PM
Isn't this why you make the mods in the first place ?

What if ... ... yeah lets try that ..

Yeap yeap yeap~

But sometimes I got carried away and made my arachnids OP... LOL~

Forgetting that people usually do not have an army of 50 soldiers to fight the bugs~

SpaceDorf

Thats not a Bug, thats a feature  ;D

And I and some others would be out of work here, if there was nothing to complain or tease about.
Maxim 1   : Pillage, then burn
Maxim 37 : There is no overkill. There is only open fire and reload.
Rule 34 of Rimworld :There is a mod for that.
Avatar Made by Chickenplucker