Started by Britnoth, December 16, 2015, 12:42:37 PM
Quote from: Britnoth on December 19, 2017, 03:09:16 AMI attached an updated dll at the bottom of the previous page...
Quote from: Harry_Dicks on December 27, 2017, 04:50:22 PMNot sure if I fully understand WorkFlex. So let's say I have a pawn assigned only to hauling and tailoring with hauling a higher priority than tailoring. If my pawn has to haul an item from my base to a far corner of the map, and does so, if there is a tailoring bench within 12 tiles of his hauling destination at this far corner of the map (with an active/open bill that they qualify for), will the pawn then start to work the tailor bench after the initial haul job is complete (let's say the tailor supplies are next to the bench as well), as long as the tailor bench is nearby but no other hauling jobs are? Even if there are other hauling jobs they would normally complete before going to tailor (but all hauling jobs start/end on the other side of the map)?Sorry if that sounded confusing - I think I'm just kinda retarded and making this more complicated than it should be..
Quote from: Xidas on January 04, 2018, 11:19:58 PMJust a heads up, Friendlier Breaks and Slower Infestations don't have the current version number, apparently. The game is saying the intended version is "Unknown".
Quote from: nordus76 on August 15, 2018, 11:34:00 PMis this dead? anywhere to DL this mod/mods anymore?