Time is running out. From the 15th this month on "Surviving Mars" gonna have complete control over my life

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Show posts MenuQuote from: dubwise56 on December 24, 2017, 08:09:53 AMWork faster! Or else "Surviving Mars" from Paradox gonan steal your job!
I'm still working on it, been busy updating rimatomics and hygiene to b18 but im almost finished with all that, then i'll be focusing on this to get v4 finished using all the fancy stuff i made in the other mods
Quote from: getfreur on November 24, 2017, 04:35:58 PMYes you can make controlled Tiberiumfields with that. Tho the chunks can take a really long time to break down and spawn crystals, once they naturally break down they spawn the soil and a crystal of the kind they were.
i have a question about the tiberium chunks, in the description tells that it become tiberium crystals after some time, we all know that tiberium crystals expand making more tiberium, so i want to know if i haul tiberium chunks with my colonists to a new region, put the chunk in a area and then put sonic barries making a perimeter, would be created a controled tiberium field for my use without destroy the area?
Quote from: dubwise56 on September 16, 2017, 07:05:55 AMRemember kids: Launch nukes responsibly and only with propper protectionQuote from: Tapioca on September 15, 2017, 11:49:15 PM
Something bad has happened. I launched a nuke at the annoying Orion Corps and the fallout is coming for me!!! If I remove rimatics and then reinstall it will it save me? And if not how do I remove the radiation fallout?!?! Pls help!!!!!
You can't remove it, that's just something you have to consider when launching nuclear weapons, if its close enough to your base then you might have to deal with some fallout for a while, but its ok because you had mopp suits and potassium iodide tablets ready for all of your colonists because you were prepared for the worst before launching nuclear weapons at your neighbors, correct?
Quote from: TerrorThomasCao on January 30, 2017, 10:49:27 AMAll new stuff
So does this add all of this a new stuff or this it just retexture all vanilla stuff and then adds a bit of stuff?
Quote from: Canute on January 17, 2017, 12:35:20 PMSURELY s/he didn't forget to make and place the soil in which you grow stuff in, OR? (Mars soil won't work, SMALL HINT)QuoteI can't seem to be able to farm. I setup the hab, water pump, soil inside, water attached to the waterpump from the ship but it still won't let me farm.You forget to place soil !
Quote from: Muramas on January 17, 2017, 10:30:35 AMDid you make sure that the room has a atmosphere/a vent for pumping O2/CO2 in? Also is it warm enoug inside?
I can't seem to be able to farm. I setup the hab, water pump, soil inside, water attached to the waterpump from the ship but it still won't let me farm.
Quote from: Gaiska on January 17, 2017, 12:04:48 PMDead is dead, no refunds or reanimation. You could turn him into food though OR material for new body parts given enough research
one of my colonist is died - im sad as hell *wääääääääääääääääääh* i cant make a grave because is cant ... lol. now i freeze it so he cant rot. is there a way in this modpack to ... in future. that he come back? maybe if i research all medical stuff to reanimate him? or do i have to accept his dead(((((
Quote from: Draxis on January 14, 2017, 08:17:52 PMJust build a threadmill or two (requires power), they will use it to train their muscles on their own
This is an excellent mod and I'm having a ton of fun with it. One question though: how do I deal with muscle atrophy? My guys are mining all day, so I'd figure they're getting exercise, but all of a sudden they have -45% movement and -45% manipulation. I'm on day 47 so that's less than a year and already 2 of my three colonists seem to be fairly useless.
Quote from: sidfu on January 14, 2017, 08:37:54 AMIt seems you have read it wrong: Her guys fish BUT they don't haul the fish they catchQuote from: Kitsune on January 14, 2017, 08:21:20 AM
Hm maybe then its because my fisher dont have gun/bow and deliver the fishy's forbiden? I have to try that.
Oh yes by the way maybe i'm blind but i cant find alpha muffalos in the stockpile menu. ._. If i type it in the search on the top of the stockpile menu, i get nothing only alphabeavers if i only type "alhpa".
Edit: No, even with a bow i get only forbiden fishy's from the pier.
my guy 3 versions ago would auto fish when there where fish there, but when fish gets to 0 he do other stuff. check that their are fish there. if ther are try disable it and see if for some reason the action is swaped.