FAQ

I have an issue with payment or with the game.

–  Please go to the Support page.

Will I get the game on Steam if I buy it direct on rimworldgame.com?

– Yes! Everyone who bought RimWorld directly from us on rimworldgame.com can also register it to their Steam account for free by using the automated Steam registry system. It only takes a few seconds. (Note that to avoid fraud the system doesn’t give a transferable Steam key; it has you login to Steam through Valve’s site and then registers the game on your account directly using Valve’s system.)

If I buy the game on one platform, can I have it for free on another?

– Only as described above, where buying direct from us also gets you Steam access. This works because buying from us means actually buying from us. If you buy from Steam or GoG or Epic Games Store, we don’t have any of your info, or your money, we can’t verify your purchase or your region (noting that regional prices are very different). For all these reasons we as the developer can’t offer cross-store access if you didn’t buy the game from us.

I want to know about future features, products, or release dates.

– Ludeon uses an iterative development process that changed direction often. This is the best way to create the strongest game design, but it also means we have no way of knowing how the game will develop before it does. So to reduce stress and disappointment when designs and dates change (as they always do, for good reasons) we won’t answer questions about future developments. Because honestly – we just don’t know the answer! This leaves us free to iterate and change things as needed without worrying about angering players who were expecting a certain feature to work a certain way, or were expecting a certain release date. It also saves us a time that would otherwise be spent constantly managing and updating community expectations, which means that we can get the actual game to you faster and better.

What about future sales?

For the first 7 years after it became available (2013-2020), RimWorld was never on sale. Our goal has always been to make a game that’s worth its full price. We want to attract players who are interested enough for that price to make sense for them by improving and expanding the game over years and years of active development (as opposed to seeking discount impulse buys). This general philosophy remains in place. However, it’s also cool to participate in sales, so for the forseeable future RimWorld will participate in sales at small discounts of ~10%.

I am a writer/video maker. Can I have a free copy of the game?

It depends. You have to be established enough (we can’t just give free copies to anyone with a YouTube channel). If you’re a YouTuber, you should have consistently 1000+ views per video. If you’re a writer, you should be writing for a professional site or publication full-time. We will check each request against these standards. If you think you satisfy these criteria, please email support and request a key. We never hand out keys for giveaways or Steam groups.

Will I run out of RimWorld downloads?

–  No, they’ll reset with each significant update. Even if it looks like they’re not resetting, don’t worry, they are. SendOwl is just a bit weird with how it handles that. They may not reset on tiny updates. If you’re out, you can get them reset from the support page.

Can I monetize videos of RimWorld?

–  Yes! Anyone can freely make videos of RimWorld gameplay and monetize them on YouTube or other sharing sites. See the game EULA for details.

I want to use the RimWorld or Ludeon logos for something.

– You’re welcome to add the logos as appropriate to play video previews, reviews, and other such content. Download the logo package here.

What technology did you use to make RimWorld?

–  RimWorld uses the Unity framework, though I created my own custom object and time handling systems because RimWorld is a tile-based 2D game with thousands of objects, while Unity is better suited for smooth-space 3D games with hundreds of objects. The programming language was C#. Other tools used: Photoshop, Audition, Illustrator, Flash 8, Visual Studio.

Can I become and intern for Ludeon studios?

– We do not accept trainees or interns of any kind, whether paid or unpaid.

Can I pitch my idea for a game/expansion to you?

– For legal reasons we cannot look at any such pitches or documents. Please do not send them.

What is your Privacy Policy?

– It is available here.

How can I contact you?

–  If you need support with emails or installation, please see the Support page. For business and other inquiries, email the lead developer Tynan at [email protected]

I have other questions.

–  There’s a forum thread of my collected responses to various questions about RimWorld. For other frequently asked questions see the RimWorld Kickstarter.