Archive for the ‘Uncategorized’ category

I’ve just pushed an update to build 1.0.2282. Changes: Game loading has been optimized, especially with mods. You should see significantly faster loading. Player-created content updated. Localizations updated. This update should be compatible with existing savegames and mods.

The RimWorld soundtrack is up for sale on Steam! 31 tracks of space western tunes from Alistair Lindsay (Twitter). Here’s the Steam page. If you like Al’s music you can get more from him at his Bandcamp page.

I’ve just released a technical update to version 1.0 of RimWorld. It should be 100% compatible with all existing savegames and mods. The new version is 1.0.2150. Steam will auto-update. If you’re playing the DRM-free version of the game you can go download it now from your permanent personal download link which was emailed to […]

1.0 fixes

November 10th, 2018

EDIT: These fixes have been moved to the main branch. There have been some rare technical issues with 1.0 – specifically with resolution changes on the Mac version. Piotr Walczak has been working on fixing them. We’re pretty sure they’re fixed, so I’ve just uploaded a fixed version of 1.0 on Steam’s unstable beta branch. […]

RimWorld 1.0 released

October 17th, 2018

It’s finally here! I just hit the button to release RimWorld 1.0. Thank you to everyone! I have many people to be grateful to (many of whom I mentioned in the last update). There’s a juicy new trailer you can watch here: Some logistical details (I also mentioned last time): If you’re playing an unmodded […]

RimWorld 1.0 will be released on Wednesday, October 17! After five and a half years of development we’re coming to the close of this chapter of RimWorld. Thanks to everyone who got involved on the forums, posting bugs, chatted on Reddit, offered mods on Workshop and the forums, to those who are doing translations, to […]

A new build is up on the unstable branch. If you are playing with mods but were on the unstable branch from an earlier testing phase, change back to default branch now. The code for this update should be 99% mod-compatible, but the mods won’t work until they’re recompiled because the binary API for the […]

So, RimWorld’s early access price has been $30 USD since we first started selling the game in 2013. Buying an early access game is risky compared to buying a finished game. Also, RimWorld’s value in content (and the time players tend to play it) have gone up a lot since those early days. There’s also […]

RimWorld Beta 19 – Polish the Cannons is released! To get the update: If you’re on Steam, the game will update automatically. If you’re DRM-free, you can re-download from the same link you got the game from originally. It always has the latest version. If you want to keep playing Beta 18 on Steam:┬áRight click […]

One million copies sold!

January 31st, 2018

RimWorld has now sold over a million copies. Platinum status! This is a remarkably unexpected moment for me. The original Kickstarter only sought 1,000 sales, and that seemed like a lot. This is… crazy. Many thanks to all the players for buying the game, to Piotr Walczak, Ben Rog-Wilhelm and all others who worked on […]