Archive for the ‘Uncategorized’ category

What’s Next for RimWorld

March 2nd, 2020

The release of RimWorld – Royalty has been a great success! Thanks to everyone who’s bought it so far, the testers and translators, modders, streamers and video makers. I thought it would be a good idea to write a bit about what to expect next. In the past I’ve rarely written about the future because […]

RimWorld coming to GoG

February 26th, 2020

I’m pleased to announce that RimWorld is finally coming to GoG.com! It’ll be available March 3, along with the Royalty expansion. Here’s the page where you can wishlist it now.

Two big pieces of news today! Free update to version 1.1 RimWorld’s free 1.1 update is now live for all players! This update has been on the unstable branch for a week to smooth the transition for mods, and now it’s the standard branch for everyone. To see the full change log for this update, […]

RimWorld versions 1.1, a major update from version 1.0, is now available for public testing and modding on Steam’s unstable beta branch. That’s right everyone – RimWorld is done, but that doesn’t mean we’re done with it! You can find a full change log for this update at the bottom of this post. This update […]

I’ve just pushed an update to build 1.0.2282. Changes: Game loading has been optimized, especially with mods. You should see significantly faster loading. Player-created content updated. Localizations updated. This update should be compatible with existing savegames and mods.

The RimWorld soundtrack is up for sale on Steam! 31 tracks of space western tunes from Alistair Lindsay (Twitter). Here’s the Steam page. If you like Al’s music you can get more from him at his Bandcamp page.

I’ve just released a technical update to version 1.0 of RimWorld. It should be 100% compatible with all existing savegames and mods. The new version is 1.0.2150. Steam will auto-update. If you’re playing the DRM-free version of the game you can go download it now from your permanent personal download link which was emailed to […]

1.0 fixes

November 10th, 2018

EDIT: These fixes have been moved to the main branch. There have been some rare technical issues with 1.0 – specifically with resolution changes on the Mac version. Piotr Walczak has been working on fixing them. We’re pretty sure they’re fixed, so I’ve just uploaded a fixed version of 1.0 on Steam’s unstable beta branch. […]

RimWorld 1.0 released

October 17th, 2018

It’s finally here! I just hit the button to release RimWorld 1.0. Thank you to everyone! I have many people to be grateful to (many of whom I mentioned in the last update). There’s a juicy new trailer you can watch here: Some logistical details (I also mentioned last time): If you’re playing an unmodded […]

RimWorld 1.0 will be released on Wednesday, October 17! After five and a half years of development we’re coming to the close of this chapter of RimWorld. Thanks to everyone who got involved on the forums, posting bugs, chatted on Reddit, offered mods on Workshop and the forums, to those who are doing translations, to […]